Unreal Project - Lapland
Unreal Project  - Lapland
Battle For the Megalodon Core Ver 01
Battle For the Megalodon Core Ver 01
WASTELAND 6v6 VER 02 - THE LAST SLURP FACTORY OF THE WASTELAND
WASTELAND 6v6 VER 02 - THE LAST SLURP FACTORY OF THE WASTELAND
WASTELAND 5V5 VER 01
WASTELAND 5V5 VER 01
BREAKOUT-DOCKSIDE_UPDATE_002
BREAKOUT-DOCKSIDE_UPDATE_002
DOCKSIDE_BREAK_OUT_001 - COD B_OPS -MP Inspired Map
DOCKSIDE_BREAK_OUT_001 - COD B_OPS -MP Inspired Map
LOST_PLANET - UNITY 6 Project 001
LOST_PLANET - UNITY 6 Project 001
CANYON RIVER UPDATE and ZONE BREAKDOWN
CANYON RIVER UPDATE and ZONE BREAKDOWN
CANYON_RIVER_OPENING_ZONE_UPDATE_APR/6/25
CANYON_RIVER_OPENING_ZONE_UPDATE_APR/6/25
CANYON_RIVER_02_MISSION_AREA_01_UPDATE JAN 12 25 - VIDEO RUN THROUGH
CANYON_RIVER_02_MISSION_AREA_01_UPDATE JAN 12 25 - VIDEO RUN THROUGH
CANYON_RIVER_02_MISSION_AREA_01_UPDATE_NEW YEARS EVE - RUN THROUGH VIDEO
CANYON_RIVER_02_MISSION_AREA_01_UPDATE_NEW YEARS EVE  - RUN THROUGH VIDEO
CANYON_RIVER_02_MISSION_AREA_01
CANYON_RIVER_02_MISSION_AREA_01
CANYON RIVER - 02 - Opening Level Buildout 002 - VIDEO PLAY THROUGH BELOW
CANYON RIVER - 02 - Opening Level Buildout 002 - VIDEO PLAY THROUGH  BELOW
CANYON RIVER 01 - REBUILT FROM THE GROUND UP - WITH VIDEO PLAY TEST RUN
CANYON RIVER 01 - REBUILT FROM THE GROUND UP - WITH VIDEO PLAY TEST RUN
BRUTAL - TOWER VALLEY - ENVIRONMENT WITH BLOCKOUT - 001 - FLY OVER INCLUDED
BRUTAL - TOWER VALLEY - ENVIRONMENT WITH BLOCKOUT - 001  - FLY OVER INCLUDED
BRUTAL_001 - BLOCKOUT - TRAVERSAL
BRUTAL_001 - BLOCKOUT - TRAVERSAL
BLOC_OCT_1_2_SNEAK PEAK FOR THE COMING WEEK
BLOC_OCT_1_2_SNEAK PEAK FOR THE COMING WEEK
BLOC_OCT_001_HAUNTED_BRUTAL_MODERN_1_1
BLOC_OCT_001_HAUNTED_BRUTAL_MODERN_1_1
BLOC_OCT_001_HAUNTED_BRUTAL_MODERN_1_0
BLOC_OCT_001_HAUNTED_BRUTAL_MODERN_1_0
FAR CRY WIP DEATHMATCH / BATTLE ROYALE MAP - VER_0.2
FAR CRY WIP DEATHMATCH / BATTLE ROYALE MAP - VER_0.2
FAR CRY WIP DEATHMATCH / BATTLE ROYALE MAP - VER_0.105 - SATURDAY UPDATE - VIDEO PLAY INCLUDED
FAR CRY WIP DEATHMATCH / BATTLE ROYALE MAP - VER_0.105 - SATURDAY UPDATE - VIDEO PLAY INCLUDED
FAR CRY WIP DEATHMATCH / BATTLE ROYALE MAP - VER_0.105 - LUNCHTIME LIGHT PASS UPDATE
FAR CRY WIP DEATHMATCH / BATTLE ROYALE MAP - VER_0.105 - LUNCHTIME LIGHT PASS UPDATE
NEO MONTREAL BATTLE MAP LEVEL DESIGN 2.0 - BIG LABOR DAY UPDATE! - TEST RUN VIDEO INCLUDED
NEO MONTREAL BATTLE MAP LEVEL DESIGN 2.0 - BIG LABOR DAY UPDATE! - TEST RUN VIDEO INCLUDED
MONTREAL BATTLE MAP LEVEL DESIGN 2.0 REBUILD - VIDEO TEST RUN INCLUDED - SNEAK PEEK OF NEW UPDATE
MONTREAL BATTLE MAP LEVEL DESIGN 2.0 REBUILD - VIDEO TEST RUN INCLUDED - SNEAK PEEK OF NEW UPDATE
NEO_CYBER_001 MAN's LAST STAND BATTLE - BIG WEEKEND UPDATE - CHARACTER ADDED - SEEN IN VIDEO
NEO_CYBER_001 MAN's LAST STAND BATTLE - BIG WEEKEND UPDATE - CHARACTER ADDED - SEEN IN VIDEO
NEO_CYBER_001 MAN's LAST STAND BATTLE - UPDATE- DETAIL/ DRESSING / LIGHTING TWEAK
NEO_CYBER_001 MAN's LAST STAND BATTLE - UPDATE- DETAIL/ DRESSING / LIGHTING TWEAK
NEO_CYBER_001 MAN's LAST STAND BATTLE
NEO_CYBER_001 MAN's LAST STAND BATTLE
MONTREAL BATTLE MAP BLOCK OUT_LEVEL DESIGN_WEEKEND_003/TEST VIDEO/ - 8/18 - TEASE MAP REBUILD
MONTREAL BATTLE MAP BLOCK OUT_LEVEL DESIGN_WEEKEND_003/TEST VIDEO/ - 8/18 - TEASE MAP REBUILD
MONTREAL BATTLE MAP BLOCK OUT_LEVEL DESIGN_UPDATE_001 - TEST VIDEO IN UPLOAD
MONTREAL BATTLE MAP BLOCK OUT_LEVEL DESIGN_UPDATE_001 - TEST VIDEO IN UPLOAD
MONTREAL BATTLE MAP BLOCK OUT_LEVEL DESIGN - TEST VIDEO IN UPLOAD
MONTREAL BATTLE MAP BLOCK OUT_LEVEL DESIGN - TEST VIDEO IN UPLOAD
HERO_TEMPLE_PVP_001 LEVEL BLOCK OUT - LATE UPDATE
HERO_TEMPLE_PVP_001 LEVEL BLOCK OUT - LATE UPDATE
HERO_TEMPLE_PVP_001 LEVEL BLOCK OUT SATURDAY UPDATE
HERO_TEMPLE_PVP_001 LEVEL BLOCK OUT SATURDAY UPDATE
HERO_TEMPLE_PVP_001 LEVEL BLOCK OUT
HERO_TEMPLE_PVP_001 LEVEL BLOCK OUT
ITERATING LEVEL DESIGN IDEAS IN MY COMPANIES FAR CRY 5 EDITOR
ITERATING LEVEL DESIGN IDEAS IN MY COMPANIES FAR CRY 5 EDITOR
CAERNARVON CASTLE LEVEL LUNCH BREAK UPDATE - 3.2 - THE HERO ARRIVAL - CHANGE UP
CAERNARVON CASTLE LEVEL LUNCH BREAK UPDATE - 3.2 - THE HERO ARRIVAL - CHANGE UP
CAERNARVON CASTLE LEVEL LUNCH BREAK UPDATE - 3.1 - THE HERO ARRIVAL -
CAERNARVON CASTLE LEVEL LUNCH BREAK UPDATE - 3.1 - THE HERO ARRIVAL -
CAERNARVON CASTLE LEVEL WEEK-END BUILD 3.1 - The HERO APPROACHES - TEST GAMEPLAY
CAERNARVON CASTLE LEVEL WEEK-END BUILD 3.1 - The HERO APPROACHES - TEST GAMEPLAY
CAERNARVON CASTLE LEVEL WEEK-END BUILD 3.1
CAERNARVON CASTLE LEVEL WEEK-END BUILD 3.1
CAERNARVON CASTLE LE VEL WEEK-END BUILD 3.0
CAERNARVON CASTLE LE VEL WEEK-END BUILD 3.0
CAERNARVON CASTLE LEVEL BUILD - BLENDSPACE ANIMATION - BASE ANIMATIONS
CAERNARVON CASTLE LEVEL BUILD - BLENDSPACE ANIMATION - BASE ANIMATIONS
CAERNARVON CASTLE LEVEL VICTORIA WEEKEND BUILD 2.5
CAERNARVON CASTLE LEVEL VICTORIA WEEKEND BUILD 2.5
TUESDAY EVENING 2.4.1 UPDATE - CAERNARVON CASTLE LEVEL WEEKEND BUILD 2.4
TUESDAY EVENING 2.4.1 UPDATE - CAERNARVON CASTLE LEVEL WEEKEND BUILD 2.4
CAERNARVON CASTLE LEVEL BUILD 2.3.5
CAERNARVON CASTLE LEVEL BUILD 2.3.5
CAERNARVON CASTLE LEVEL WEEKEND BUILD 2.2 - MON/TUES UPDATE 2.3.1
CAERNARVON CASTLE LEVEL WEEKEND BUILD 2.2 - MON/TUES UPDATE 2.3.1
CAERNARVON CASTLE LEVEL 2.0 WEEKEND BUILD - 2.1 UPDATE FLOW BLOCK OUT
CAERNARVON CASTLE LEVEL 2.0 WEEKEND BUILD - 2.1 UPDATE FLOW BLOCK OUT
CAERNARVON CASTLE LEVEL LAYOUT 02.1
CAERNARVON CASTLE LEVEL LAYOUT 02.1
CAERNARVON CASTLE LEVEL LAYOUT 01
CAERNARVON CASTLE LEVEL LAYOUT 01
ARENA BLUE - STAY ALIVE
ARENA BLUE - STAY ALIVE
THE STORY OF OUR PEOPLE 01
THE STORY OF OUR PEOPLE 01
GROVE OF VERNON
GROVE OF VERNON
POWER_CIRCLE_FOREST_RUIN_001
POWER_CIRCLE_FOREST_RUIN_001
OUTPOST_ZETA_006
OUTPOST_ZETA_006
OUTPOST_ZETA_005
OUTPOST_ZETA_005
OUTPOST_ZETA_004
OUTPOST_ZETA_004
OUTPOST_ZETA_003
OUTPOST_ZETA_003
OUTPOST ZETA 002
OUTPOST ZETA 002
OUTPOST ZETA 001
OUTPOST ZETA 001
END DAY 7 VDB VFX NIAGARA PLACED 001
END DAY 7 VDB VFX NIAGARA PLACED 001
DAY 7 VDB VFX CONT NEW CAM RIG PATH 001
DAY 7 VDB VFX CONT NEW CAM RIG PATH 001
DAY 7 VDB VFX CINEMATIC Day 2 TAKE 004
DAY 7 VDB VFX CINEMATIC Day 2 TAKE 004
DAY 7 VDB VFX Opening Cinematic 003
DAY 7 VDB VFX Opening Cinematic 003
DAY 7 NEXT PASS UPDATE
DAY 7 NEXT PASS UPDATE
Brand New Set-Up NEW TEST PASS
Brand New Set-Up NEW TEST PASS
New Pass Opening Cinematic 003
New Pass Opening Cinematic 003
TEST SHOT PASS OF CINEMATIC OPENING LEVEL
TEST SHOT PASS OF CINEMATIC OPENING LEVEL
SOLDIER IK RIG MOCAP RUN-THROUGH TESTING
SOLDIER IK RIG MOCAP RUN-THROUGH TESTING
EXPORTED IK RETARGETING MOCAP ANIMATIONS TO PROJECT
EXPORTED IK RETARGETING MOCAP ANIMATIONS TO PROJECT
IK Retargeting Mocap with Self-made IK RIGS - Still Fine-Tuning Animations
IK Retargeting Mocap with Self-made IK RIGS - Still Fine-Tuning Animations
FINE-TUNING SOLDIER ANIMATIONS .25 and .10 SPEED VID FULL MATS
FINE-TUNING SOLDIER ANIMATIONS .25 and .10 SPEED VID FULL MATS
Opening Level Soldier Animation Run Test - Unreal Engine
Opening Level Soldier Animation Run Test - Unreal Engine
Unreal Camera Rail test pass Video - Opening Cinematic
Unreal Camera Rail test pass Video - Opening Cinematic
OPENING LEVEL - WAR BEGINS - TEST CAMERA RIG PASS VIDEO SET UP
OPENING LEVEL - WAR BEGINS  - TEST CAMERA RIG PASS VIDEO SET UP
FINE TUNING WITH LIGHT FORGE AND IN-ENGINE CAMERA SHORT TEST PASS
FINE TUNING WITH LIGHT FORGE AND IN-ENGINE CAMERA SHORT TEST PASS
END of DAY 4 and Part of DAY 5 LIGHTING OPENING LEVEL
END of DAY 4 and Part of DAY 5 LIGHTING OPENING LEVEL
STEADY PROGRESS ON THE BUILD - DETAIL, DETAIL, DECAL
STEADY PROGRESS ON THE BUILD - DETAIL, DETAIL, DECAL
DAY 4 CONTINUED - ADDING DETAIL TO OPENING SCENE/LEVEL
DAY 4 CONTINUED - ADDING DETAIL TO OPENING SCENE/LEVEL
LEVEL BLOCKING - BUILDING OUT LAYER 1 & SOME EXTRA BITS
LEVEL BLOCKING - BUILDING OUT LAYER 1 & SOME EXTRA BITS
LEVEL BLOCKING - OPENING SCENE - PASS 2 - WITH VIDEO
LEVEL BLOCKING - OPENING SCENE - PASS 2 - WITH VIDEO
LEVEL BLOCKING - OPENING SCENE - 01
LEVEL BLOCKING - OPENING SCENE - 01
MONOLITH ZETA BLUE HI-RES STILLS
MONOLITH ZETA BLUE HI-RES STILLS
MONOLITH ZETA BLUE - NON-EMISSIVE
MONOLITH ZETA BLUE - NON-EMISSIVE
MONOLITH ZETA BLUE 01
MONOLITH ZETA BLUE 01
OMEGA MONOLITH - HI-RES RENDER PASS
OMEGA MONOLITH  - HI-RES RENDER PASS
MONOLITH OMEGA - DAY 3 - VIDEO TEST RUN - UEFMC
MONOLITH OMEGA - DAY 3  - VIDEO TEST RUN - UEFMC
MONOLITH OMEGA - DAY 3 - UEFMC - HI RES SCREENSHOTS
MONOLITH OMEGA - DAY 3 - UEFMC - HI RES SCREENSHOTS
MONOLITH OMEGA
MONOLITH OMEGA
Lighting Test Pass - Environment Lighting -
Lighting Test Pass - Environment Lighting -
OUTPOST OMEGA - EARLY FPS HUB TEST PLAY VIDEO
OUTPOST OMEGA - EARLY FPS HUB TEST PLAY VIDEO
OUTPOST OMEGA PHASE 2 - LEVEL BUILDING HUB
OUTPOST OMEGA PHASE 2 - LEVEL BUILDING HUB
OUTPOST ALPHA PHASE ONE
OUTPOST ALPHA PHASE ONE
ROCKY POINT BACKSIDE of the ISLAND WORK and LIGHTHOUSE
ROCKY POINT BACKSIDE of the ISLAND WORK and LIGHTHOUSE
ROCKY POINT ISLAND - PHASE 2 - OPEN LEVEL MAP -
ROCKY POINT ISLAND - PHASE 2 - OPEN LEVEL MAP -
BLACK BEARD COVE FLYOVER OUT AND BACK
BLACK BEARD COVE FLYOVER OUT AND BACK
BLACK BEARD COVE 1 MINUTE FLYOVER
BLACK BEARD COVE 1 MINUTE FLYOVER
BLACK BEARD COVE PHASE 004 - DARK COVE - FINAL PASS
BLACK BEARD COVE PHASE 004 - DARK COVE - FINAL PASS
BLACK BEARD COVE PHASE 003 - NEW YEARS DAY - GETTING CLOSE
BLACK BEARD COVE PHASE 003 -  NEW YEARS DAY - GETTING CLOSE
BLACK BEARD COVE PHASE 003 - NEW YEARS EVE
BLACK BEARD COVE PHASE 003 -  NEW YEARS EVE
BLACK BEARD COVE PHASE 002
BLACK BEARD COVE PHASE 002
BLACK BEARD COVE PHASE 001
BLACK BEARD COVE PHASE 001
ROCKY PORT ISLAND PROJECT PHASE 1
ROCKY PORT ISLAND PROJECT PHASE 1
SURVIVAL ESCAPE ISLAND PHASE ONE - FULLY PLAYABLE IN UNREAL 5.3
SURVIVAL ESCAPE ISLAND PHASE ONE - FULLY PLAYABLE IN UNREAL 5.3
Survival Island Holiday solo Holiday Fun Project - Step 001 - Base Materials Incoming
Survival Island Holiday solo Holiday Fun Project - Step 001 - Base Materials Incoming
Survival Island Holiday solo Holiday Fun Project - Step 1
Survival Island Holiday solo Holiday Fun Project - Step 1
Work in progress - ZBRUSH HERO SERIES
Work in progress - ZBRUSH HERO SERIES
Work in progress - ZBRUSH
Work in progress - ZBRUSH
TEST Render - Akihabara Level Test
TEST Render - Akihabara Level Test
AKIHABARA - Ortho Street View Level Test
AKIHABARA - Ortho Street View Level Test
AKIHABARA - Street view test 002
AKIHABARA - Street view test 002
AKIHABARA - Street view test 003
AKIHABARA - Street view test 003
AKIHABARA - Street view test 001
AKIHABARA - Street view test 001
EARLY Concept of The Orphanage for Film and Game from Molly Moon
EARLY Concept of The Orphanage for Film and Game from Molly Moon
DAYS OF ANIMATION SCHOOL 003
DAYS OF ANIMATION SCHOOL 003
DAYS OF ANIMATION SCHOOL 002
DAYS OF ANIMATION SCHOOL 002
DAYS OF ANIMATION SCHOOL 001
DAYS OF ANIMATION SCHOOL 001
Attack on Titan - Quick Pencil Sketch
Attack on Titan - Quick Pencil Sketch
A super quick Fun Concept DINO Hybrid
A super quick Fun Concept DINO Hybrid
Zombie Concept - Game and Feature Film
Zombie Concept - Game and Feature Film
Old School C3PO - Pencil on Paper
Old School C3PO - Pencil on Paper
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